Sulat.com / Writing on AITuesday, November 10, 2026
A large white 3D triangle, the Vercel logo, standing on a stack of black storage drives, with a second drive slab sliding out to the right between glowing blue and purple seams and small cubes spilling out.
Developer Tools/10 November 2026

Vercel doubles build disk space to 64 GB on its smaller machines

Vercel has doubled the disk on its Basic and Standard build machines from 32 GB to 64 GB, on every plan including the free Hobby tier, at no extra charge. Build time, memory and cache limits stay the same.

At a glance

  • Vercel has raised disk space on its Basic and Standard build machines from 32 GB to 64 GB, matching its larger Enhanced and Turbo machines.
  • Vercel says the change applies automatically on all plans, including Hobby, with no extra charge and no settings to change.
  • The 45-minute build limit, the 8 GB of memory on Basic and Standard and their 1.5 GB build cache cap haven’t changed.
  • Vercel’s reference docs still listed 32 GB for Basic and Standard, and Sulat hasn’t measured the disk on a build.

Vercel has doubled the disk space on its two smallest build machines, Basic and Standard, from 32 GB to 64 GB. The company’s changelog says the change applies automatically on every plan, including the free Hobby plan, with no extra charge and no settings to change. Its larger Enhanced and Turbo machines already had 64 GB, so every fixed machine size now has the same amount.

Vercel’s developer account summed it up on X:

Every build now gets 64 GB of disk space included for free.

Ship more dependencies & bigger output without running out of space.

— Vercel Developers on X

What “every build” covers

When someone deploys a website or app to Vercel, the platform starts a temporary computer, which it calls a build machine, to turn the project’s source code into the finished site. That computer downloads the code, installs the software packages the project depends on and runs its build script, then Vercel sends the result to its servers. The disk is that computer’s working storage while the job runs. It’s separate from the machine’s memory, and from the build cache Vercel keeps between builds.

Hobby accounts always build on Basic, a machine with 2 vCPUs (virtual processor cores) and 8 GB of memory, so free users get the larger disk on every build. Pro and Enterprise teams can pick Basic, Standard, Enhanced or Turbo, or use Elastic, which picks a machine size for each project from its recent builds and is the default for new paid teams.

Vercel build machines after the change
MachinevCPUsMemoryDisk beforeDisk nowBuild cache capPlans
Basic28 GB32 GB64 GB1.5 GBAll plans; the only option on Hobby
Standard48 GB32 GB64 GB1.5 GBPro and Enterprise
Enhanced816 GB64 GB64 GB3 GBPro and Enterprise
Turbo3060 GB64 GB64 GB4.75 GBPro and Enterprise
Elastic4 to 308 to 60 GBListed as “auto-scaled”Not statedThat of the assigned machinePro and Enterprise; default for new teams
Sources: Vercel changelog, build machine documentation and limits documentation.

Vercel’s documentation doesn’t give Elastic’s disk a number. Elastic assigns each build one of the fixed machine types, and the changelog says the increase covers “all plans and build machine types”, which would put Elastic builds at 64 GB too. Vercel hasn’t spelled that out.

“The change applies automatically across all plans and build machine types at no additional charge, with no configuration changes required.”

— Vercel changelog

The disk is free, the build time isn’t

The extra space costs nothing more, but builds still have a price on paid plans. Basic is included with Hobby. For Pro and Enterprise teams, Vercel bills builds at US$0.0035 per CPU minute, which is one minute of build time multiplied by the machine’s vCPUs. On Basic that comes to US$0.007 a minute. Before the change, a paid team that needed 64 GB of disk had to use Enhanced or Turbo, which cost more per minute because they have more vCPUs.

What hasn’t changed

Other build limits stay as they were. A build can run for 45 minutes at most on every plan. The build cache, which saves downloaded packages and other files so the next build can skip that work, stays capped at 1.5 GB on Basic and Standard. Vercel raised the cap on Enhanced and Turbo to 3 GB and 4.75 GB in January. Memory on Basic and Standard stays at 8 GB.

Vercel says the extra space gives “more room for the packages your project uses and the files generated during a build, reducing the risk of running out of disk space.” Builds that use up a machine’s disk are cancelled, according to its troubleshooting guide. Since 2023, the build logs have explained when a build fails because the disk filled up. Setting the VERCEL_BUILD_SYSTEM_REPORT=1 environment variable produces a report on every deployment, breaking down the size of the source code, the node_modules package folders and the build output, and flagging any file over 100 MB.

A steady climb

Archived copies of Vercel’s documentation show how quickly these numbers have moved. In December 2025, Standard machines had 23 GB of disk, Enhanced had 56 GB and Turbo had 64 GB. By late August 2026, Standard had 32 GB and Enhanced 64 GB. In September, Vercel renamed Hobby’s 2-vCPU machines Basic and let paid teams choose them as a cheaper option.

The changelog only covers build machines. It doesn’t mention Vercel Sandbox or the Vercel CI beta.

What Sulat could and couldn’t confirm

Vercel’s reference pages hadn’t caught up when this article was written. The build machine table, the limits page and the Hobby plan comparison still listed 32 GB for Basic and Standard.

Sulat hasn’t run a build to measure the disk on any machine type. The 64 GB figure comes from Vercel’s changelog and its post on X.


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